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Anatomyv1.0.0

Build detailed, interactive isometric machine illustrations for technical ideas, documentation and product pages. Free open-source Anatomy skill by Ryan, with SVG, optional WebGL and React examples.

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Made with this SkillInteractive isometric machine illustrations

Actual upstream example · keyboard interaction · MIT / Ryan

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What you get

Interactive isometric machine illustrations

What you can make

  • Explain a technical idea with a detailed, interactive physical mechanism.
  • Create standalone SVG/HTML or integrate the supplied React drawing kit.
  • Explore all eight upstream examples, light/dark themes and optional WebGL effects.
Explore delivered files6 groups
  • SKILL.md + original README
  • Drawing kit + React components
  • All eight upstream source examples
  • Six standalone light/dark preview pages
  • MIT license + pinned source record
  • delivery-manifest.json

Good fit

Developers, educators and designers illustrating how a system works.

Know the limits

Anatomy by Ryan, MIT licensed. WebGL depends on browser support; 3D is beta. Illustrations are not engineering certification.

About this skill

Anatomy by Ryan / wheresryan22, distributed free under MIT. Original SKILL.md, drawing kit, references, browser-check tools and all eight source examples are preserved. Skillrove adds a fresh-folder preview helper and six actually built public examples.

Explain technical ideas as working physical objects, with isometric geometry, four-tone shading, live readouts, keyboard and pointer interaction. Outputs include standalone HTML/SVG and React/Next.js source. Optional WebGL adds fire, water and lighting; true 3D is beta.

Read the full workflow

Requirements: Node.js 20.10+ for builds, Chrome/Chromium for upstream browser checks and React 18+ for React examples only. Agent/model access is separate. Included sample builders need no API key.

Source: https://github.com/wheresryan22/anatomy at 689dcf966e63d92be10a5d593c6e19e10acd4422. Ryan copyright and MIT license are included. Platform version 1.0.0 is a pinned distribution snapshot, not an upstream semantic release.

Limits: illustrative mechanisms, not CAD or an engineering certification. Complex figures and geometry audits take time. WebGL depends on browser support and 3D remains beta. Existing examples demonstrate capability; custom figures require agent work and review.

FROM PACKAGE TO FIRST RESULT

Your first interactive machine.

Try the actual Anatomy examples, then ask your agent to explain your own technical idea as a working physical object.

View example result

Open-source skill by Ryan / wheresryan22 · MIT · Original repository · Pinned source snapshot

Free · MIT licenseNode.js 20.10+ · optional Chromium / ReactNo API key or paid provider
  1. 01

    Choose your agent

    These steps use a project folder. Open the project in your agent and run terminal commands from its root.

    Codex directory guide

    Package folder .agents/skills/anatomy

  2. 02

    Add the package

    Download and unzip the package into the folder above. Keep all its files together, with SKILL.md directly inside that folder.

    Downloads require a verified account. Choose a new folder if this Skill is already installed.

  3. 03

    Run the included sample

    Manual sample commands and technical details

    Read SKILL.md, review the generator and check its runtime requirements before running:

    cd .agents/skills/anatomy
    node scripts/skillrove-preview.mjs --output ./sample-anatomy
    python3 -m http.server 8080 --bind 127.0.0.1 --directory sample-anatomy
    Your first result

    Open http://127.0.0.1:8080/. Type in the desk computer and use Escape to switch power. Press C to insert a coin in the arcade. Use arrow keys on the dial indicator. Compare both themes and the output hashes.

    Original Anatomy examples by Ryan / wheresryan22, MIT licensed. Node.js 20.10+; Python 3 only serves the preview. Chrome/Chromium is needed for upstream browser checks; React 18+ for React examples. Agent/model access is separate. WebGL needs browser support; 3D is beta. Platform 1.0.0 identifies the pinned source snapshot.

    If sample-anatomy already exists, change the output to ./sample-anatomy-2. Existing files are never overwritten.

    Prefer to ask your agent?

    Use Anatomy at .agents/skills/anatomy. Read SKILL.md. Explain a token-bucket rate limiter with 10 tokens and a refill of 2 tokens per second as an interactive physical object. Deliver light-theme standalone HTML. Agree on the build size first, review the mechanism and preserve the original license.

Ready to use your own facts?

Describe the mechanism, real numbers, output format and theme to your agent. Agree on the build size first. Existing examples are starting points; review the geometry, interaction and source facts before publishing.

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Before you choose this Skill

How do I get Anatomy?

The package is free to download with a verified Skillrove account. Your agent subscription, model access and external provider credits are separate.

Which agents can use this skill?

This release lists Codex, Claude Code as intended installation hosts. Check the package’s dependencies and permissions before running it. These labels do not certify that every workflow has been tested in every agent.

What files can this workflow generate?

The documented 1.0.0 workflow lists: SKILL.md + original README; Drawing kit + React components; All eight upstream source examples; Six standalone light/dark preview pages; MIT license + pinned source record; delivery-manifest.json. Some files or exports are optional; follow the package’s setup and inspect the delivered result.

What should I check before using the result?

Original Anatomy examples by Ryan / wheresryan22, MIT licensed. Node.js 20.10+; Python 3 only serves the preview. Chrome/Chromium is needed for upstream browser checks; React 18+ for React examples. Agent/model access is separate. WebGL needs browser support; 3D is beta. Platform 1.0.0 identifies the pinned source snapshot.

FreeFree package